Looking at the MCOverviewer output, it's apparent that I will need a unified construction theme for any buildings that are touching. For instance, if one building is brick and one or more other buildings are touching it, those other buildings must be brick as well. So the "construction hut" and the surrounding buildings need to all be brick, have brick foundations with wood top, or whatever.
Buildings:
Food Storage (prepared foods)
Food Storage (ingredients)
Swords & Axes
Shovels & Hoes
Bows & Arrows
Redstone
Potions
Construction Materials
Carpentry/Wood Products
Smelting
Learn how to create overhanging rooves and to use wool + wood for Tudor-style houses.
Create housings for furnaces and crafting tables.
Design a maze for use as a hedge maze.