Author Topic: [D]House Rule: Pure Strain Human (Update)  (Read 1618 times)

Excalibur

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[D]House Rule: Pure Strain Human (Update)
« on: November 13, 2010, 12:36:04 AM »
Due to the change in ammo rules, I have updated the Pure Strain Human origin.

PURE STRAIN HUMAN TRAITS
Mutant Type: Choose any one Ability; No power source; No overcharge bonus; +2 to Omega Charge checks.
Skill Bonus: Gain a +4 bonus to any two different skills.
Tough Survivor: Gain a +1 bonus to either Reflex or Fortitude saves and gain a +2 bonus to Will saves.
Privledged Society: You start the game with an Omega Tech card readied.
Flexible (Level 3 or 7): When you choose a Utility power, you may choose either "You Don't Want to Know" or "One in the Chamber". Instead of choosing your Enhanced Human Utility power, you may instead choose the remaining Pure Strain Human Utility power.
Pure Strain Human Critical (Level 2 or 6): When you score a critical hit, the attack deals 1d10 extra damage, you are able to use one of your Omega Tech cards a second time, and you do not have to make an Omega Charge check at the end of the encounter.

PURE STRAIN HUMAN POWERS

[ATWILL]   SLIPPERY SURVIVOR, PURE STRAIN HUMAN NOVICE[/ATWILL][FLAVOR]   You move around the battlefield, making it difficult for enemies to land an attack.[/FLAVOR]   At-Will [BULL] Physical, Weapon
   Standard Action, Melee or Ranged weapon
   Target: One creature
   Attack: Dexterity + Your level + weapon accuracy vs. Reflex
[FLAVOR]   Hit: 1[W] + weapon accuracy physical damage, and you may shift your Wisdom modifier as a free action.[/FLAVOR]


[ENCOUNTER]   YOU DON'T WANT TO KNOW, PURE STRAIN HUMAN UTILITY[/ENCOUNTER][FLAVOR]   Where were you hiding that?[/FLAVOR]   Encounter [BULL] Weapon
   Minor Action, Personal
[FLAVOR]   Effect: You draw a one-handed weapon of your choice that is not Omega Tech. If it is a gun, you have ammunition for it. You need not own the weapon in order to draw and use it.[/FLAVOR]


[ENCOUNTER]   ONE IN THE CHAMBER, PURE STRAIN HUMAN UTILITY[/ENCOUNTER][FLAVOR]   C'mon baby, just one more little charge, please, you can do it...[/FLAVOR]   Encounter
   Move Action, Personal
[FLAVOR]   Effect: A piece of salvaged Omega Tech in your possession becomes functionally Charged again.  At the end of the encounter it's gone - no Omega Charge check, no salvage.[/FLAVOR]


[DAILY]   YOU MANIACS!, PURE STRAIN HUMAN EXPERT[/DAILY][FLAVOR]   Your disbelief of the actions of your ancestors and subsequent shout takes your enemies by surprise![/FLAVOR]   Encounter [BULL] Physical, Weapon: Gun
   Standard Action, Close Blast 5
   Target: Each enemy in blast
   Attack: Dexterity + Your level + weapon accuracy vs. Reflex
[FLAVOR]   Hit: 3[W] + weapon accuracy physical damage, and the target is dazed until the end of your next turn.
   Miss: 1/2 damage and the target is not dazed.[/FLAVOR]
« Last Edit: November 17, 2010, 10:35:25 PM by Excalibur »